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	<title>Comments on: Some virtual worlds data</title>
	<atom:link href="http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/</link>
	<description>Nic Brisbourne's view from London on venture capital and exploiting change in technology and media</description>
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	<item>
		<title>By: Meaghan Fitzgerald</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3486</link>
		<dc:creator>Meaghan Fitzgerald</dc:creator>
		<pubDate>Thu, 25 Sep 2008 14:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3486</guid>
		<description>Cheers!</description>
		<content:encoded><![CDATA[<p>Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meaghan Fitzgerald</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11574</link>
		<dc:creator>Meaghan Fitzgerald</dc:creator>
		<pubDate>Thu, 25 Sep 2008 14:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11574</guid>
		<description>Cheers!</description>
		<content:encoded><![CDATA[<p>Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nic mitham</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3482</link>
		<dc:creator>nic mitham</dc:creator>
		<pubDate>Wed, 24 Sep 2008 21:53:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3482</guid>
		<description>hey meaghan. this should help: 

http://www.kzero.co.uk/blog/?p=2485</description>
		<content:encoded><![CDATA[<p>hey meaghan. this should help: </p>
<p><a href="http://www.kzero.co.uk/blog/?p=2485" rel="nofollow">http://www.kzero.co.uk/blog/?p=2485</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nic mitham</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11571</link>
		<dc:creator>nic mitham</dc:creator>
		<pubDate>Wed, 24 Sep 2008 21:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11571</guid>
		<description>hey meaghan. this should help: 

http://www.kzero.co.uk/blog/?p=2485</description>
		<content:encoded><![CDATA[<p>hey meaghan. this should help: </p>
<p><a href="http://www.kzero.co.uk/blog/?p=2485" rel="nofollow">http://www.kzero.co.uk/blog/?p=2485</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meaghan Fitzgerald</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3480</link>
		<dc:creator>Meaghan Fitzgerald</dc:creator>
		<pubDate>Wed, 24 Sep 2008 15:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3480</guid>
		<description>Agreed with above comment, that would be a really interesting report.  I&#039;d be particularly interested to see the breakdown in % between the under 18s and over 35s; which virtual worlds are most dominant (my guesses would be Second Life, IMVU and Club Penguin but I could be *way* off) and which ones rely on ecommerce or not.</description>
		<content:encoded><![CDATA[<p>Agreed with above comment, that would be a really interesting report.  I&#8217;d be particularly interested to see the breakdown in % between the under 18s and over 35s; which virtual worlds are most dominant (my guesses would be Second Life, IMVU and Club Penguin but I could be *way* off) and which ones rely on ecommerce or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meaghan Fitzgerald</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11573</link>
		<dc:creator>Meaghan Fitzgerald</dc:creator>
		<pubDate>Wed, 24 Sep 2008 15:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11573</guid>
		<description>Agreed with above comment, that would be a really interesting report.  I&#039;d be particularly interested to see the breakdown in % between the under 18s and over 35s; which virtual worlds are most dominant (my guesses would be Second Life, IMVU and Club Penguin but I could be *way* off) and which ones rely on ecommerce or not.</description>
		<content:encoded><![CDATA[<p>Agreed with above comment, that would be a really interesting report.  I&#8217;d be particularly interested to see the breakdown in % between the under 18s and over 35s; which virtual worlds are most dominant (my guesses would be Second Life, IMVU and Club Penguin but I could be *way* off) and which ones rely on ecommerce or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nic mitham</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3479</link>
		<dc:creator>nic mitham</dc:creator>
		<pubDate>Wed, 24 Sep 2008 15:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-3479</guid>
		<description>hey nic,
i&#039;d love to read that report
nic</description>
		<content:encoded><![CDATA[<p>hey nic,<br />
i&#8217;d love to read that report<br />
nic</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nic mitham</title>
		<link>http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11572</link>
		<dc:creator>nic mitham</dc:creator>
		<pubDate>Wed, 24 Sep 2008 15:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2008/09/24/some-virtual-worlds-data/#comment-11572</guid>
		<description>hey nic,
i&#039;d love to read that report
nic</description>
		<content:encoded><![CDATA[<p>hey nic,<br />
i&#8217;d love to read that report<br />
nic</p>
]]></content:encoded>
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