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	<title>Comments on: More musings on the effectiveness and necessity of ads</title>
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	<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/</link>
	<description>Nic Brisbourne's view from London on venture capital and exploiting change in technology and media</description>
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		<title>By: Finance Geek » UI research – speed matters and 10s+ page load is a killer</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-7928</link>
		<dc:creator>Finance Geek » UI research – speed matters and 10s+ page load is a killer</dc:creator>
		<pubDate>Wed, 23 Jun 2010 12:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-7928</guid>
		<description>[...] this week usability expert Jakob Nielsen (famous for his eyetracker studies) published the results of some research into the importance of page response times to user [...]</description>
		<content:encoded><![CDATA[<p>[...] this week usability expert Jakob Nielsen (famous for his eyetracker studies) published the results of some research into the importance of page response times to user [...]</p>
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		<title>By: UI research &#8211; speed matters and 10s+ page load is a killer &#124; The Equity Kicker</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-7926</link>
		<dc:creator>UI research &#8211; speed matters and 10s+ page load is a killer &#124; The Equity Kicker</dc:creator>
		<pubDate>Wed, 23 Jun 2010 12:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-7926</guid>
		<description>[...] and 10s+ page load is a killer  Earlier this week usability expert Jakob Nielsen (famous for his eyetracker studies) published the results of some research into the importance of page response times to user [...]</description>
		<content:encoded><![CDATA[<p>[...] and 10s+ page load is a killer  Earlier this week usability expert Jakob Nielsen (famous for his eyetracker studies) published the results of some research into the importance of page response times to user [...]</p>
]]></content:encoded>
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		<title>By: Display ad problems &#171; The Equity Kicker</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1900</link>
		<dc:creator>Display ad problems &#171; The Equity Kicker</dc:creator>
		<pubDate>Thu, 01 May 2008 17:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1900</guid>
		<description>[...] this vain I have previously posted Jakob Nielsen&#8217;s studies of how much we see (or rather don&#8217;t see) ads when we look at [...]</description>
		<content:encoded><![CDATA[<p>[...] this vain I have previously posted Jakob Nielsen&#8217;s studies of how much we see (or rather don&#8217;t see) ads when we look at [...]</p>
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		<title>By: Internet retail growing fast but still tiny &#171; The Equity Kicker</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1660</link>
		<dc:creator>Internet retail growing fast but still tiny &#171; The Equity Kicker</dc:creator>
		<pubDate>Wed, 02 Apr 2008 15:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1660</guid>
		<description>[...] be on a CPA model. At the same time the industry will need to rise the challenges of increasing ad-blindness and intolerance of interruption. I am still excited by the potential of VRM to overcome these [...]</description>
		<content:encoded><![CDATA[<p>[...] be on a CPA model. At the same time the industry will need to rise the challenges of increasing ad-blindness and intolerance of interruption. I am still excited by the potential of VRM to overcome these [...]</p>
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		<title>By: James V</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1092</link>
		<dc:creator>James V</dc:creator>
		<pubDate>Fri, 31 Aug 2007 14:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1092</guid>
		<description>Troy Young of UX Magazine (see www.uxmag.com) has a great definition of Media 2.0.  People will suffer adverts if the content or service they are receiving is free.  Paid content (like Sky Movies) should have no overt adverts, unless they can be discreetly embedded with product placement.  

If enterprises can place adverts in cached memory inside a street level WiFi/WiMax transceiver, seamlessly deployed across populated areas, users can harvest local products and services on-demand from the nearest transmitter.  A business can capture a customer requesting their products or services whilst harvesting that information from the nearest local transmitter right at the moment of interest.   That ability to know someone nearby wants your business will pay for the transmitters to be deployed.  These local cached memory transmitters can also power Out-Of-Home (OOH) TV advertising screens where “infotainment” videos of surfers, skiers and skydivers designed to catch the audience attention are interspersed with 15 second adverts for local or national enterprises.  These OOH adverts can have wireless access point interactivity to allow users to get more information directly from the enterprise running the advert and capture the location specific customer at the moment of decision.

User profiles could also be pulled from their handheld devices in a specific location, at that moment in time and aggregated into a crowd demographic profile to allow OOH advertisers to broadcast adverts appropriate to the assembled audience (without compromising individual privacy laws).  This unique knowledge of the aggregated crowd profile facilitates the revolution of publishing appropriate advertising only when a receptive audience has assembled.  

On-line video games could also be provided for free on permission to receive “in game” interactive adverts appropriate to the user profile of the player.  Eventually IPTV may also be broadcast by only transmitting the detail on the screen that has changed from the previous animation (like on-line electronic games), which may enable digital placement of in-program interactive adverts appropriate to the profile of the viewer.

The media world is being turned on its head as it pays advertisers to help deliver Web 2.0 services for free in return for targeted access to receptive consumers and this is Media 2.0.

People will come to accept the “fair exchange” of focussed and targeted advertising paying for digital city deployment and free delivery of some Web 2.0 services.  If people don’t want adverts, they will be paying for the service.</description>
		<content:encoded><![CDATA[<p>Troy Young of UX Magazine (see <a href="http://www.uxmag.com" rel="nofollow">http://www.uxmag.com</a>) has a great definition of Media 2.0.  People will suffer adverts if the content or service they are receiving is free.  Paid content (like Sky Movies) should have no overt adverts, unless they can be discreetly embedded with product placement.  </p>
<p>If enterprises can place adverts in cached memory inside a street level WiFi/WiMax transceiver, seamlessly deployed across populated areas, users can harvest local products and services on-demand from the nearest transmitter.  A business can capture a customer requesting their products or services whilst harvesting that information from the nearest local transmitter right at the moment of interest.   That ability to know someone nearby wants your business will pay for the transmitters to be deployed.  These local cached memory transmitters can also power Out-Of-Home (OOH) TV advertising screens where “infotainment” videos of surfers, skiers and skydivers designed to catch the audience attention are interspersed with 15 second adverts for local or national enterprises.  These OOH adverts can have wireless access point interactivity to allow users to get more information directly from the enterprise running the advert and capture the location specific customer at the moment of decision.</p>
<p>User profiles could also be pulled from their handheld devices in a specific location, at that moment in time and aggregated into a crowd demographic profile to allow OOH advertisers to broadcast adverts appropriate to the assembled audience (without compromising individual privacy laws).  This unique knowledge of the aggregated crowd profile facilitates the revolution of publishing appropriate advertising only when a receptive audience has assembled.  </p>
<p>On-line video games could also be provided for free on permission to receive “in game” interactive adverts appropriate to the user profile of the player.  Eventually IPTV may also be broadcast by only transmitting the detail on the screen that has changed from the previous animation (like on-line electronic games), which may enable digital placement of in-program interactive adverts appropriate to the profile of the viewer.</p>
<p>The media world is being turned on its head as it pays advertisers to help deliver Web 2.0 services for free in return for targeted access to receptive consumers and this is Media 2.0.</p>
<p>People will come to accept the “fair exchange” of focussed and targeted advertising paying for digital city deployment and free delivery of some Web 2.0 services.  If people don’t want adverts, they will be paying for the service.</p>
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		<title>By: James V</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10905</link>
		<dc:creator>James V</dc:creator>
		<pubDate>Fri, 31 Aug 2007 14:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10905</guid>
		<description>Troy Young of UX Magazine (see www.uxmag.com) has a great definition of Media 2.0.  People will suffer adverts if the content or service they are receiving is free.  Paid content (like Sky Movies) should have no overt adverts, unless they can be discreetly embedded with product placement.  

If enterprises can place adverts in cached memory inside a street level WiFi/WiMax transceiver, seamlessly deployed across populated areas, users can harvest local products and services on-demand from the nearest transmitter.  A business can capture a customer requesting their products or services whilst harvesting that information from the nearest local transmitter right at the moment of interest.   That ability to know someone nearby wants your business will pay for the transmitters to be deployed.  These local cached memory transmitters can also power Out-Of-Home (OOH) TV advertising screens where “infotainment” videos of surfers, skiers and skydivers designed to catch the audience attention are interspersed with 15 second adverts for local or national enterprises.  These OOH adverts can have wireless access point interactivity to allow users to get more information directly from the enterprise running the advert and capture the location specific customer at the moment of decision.

User profiles could also be pulled from their handheld devices in a specific location, at that moment in time and aggregated into a crowd demographic profile to allow OOH advertisers to broadcast adverts appropriate to the assembled audience (without compromising individual privacy laws).  This unique knowledge of the aggregated crowd profile facilitates the revolution of publishing appropriate advertising only when a receptive audience has assembled.  

On-line video games could also be provided for free on permission to receive “in game” interactive adverts appropriate to the user profile of the player.  Eventually IPTV may also be broadcast by only transmitting the detail on the screen that has changed from the previous animation (like on-line electronic games), which may enable digital placement of in-program interactive adverts appropriate to the profile of the viewer.

The media world is being turned on its head as it pays advertisers to help deliver Web 2.0 services for free in return for targeted access to receptive consumers and this is Media 2.0.

People will come to accept the “fair exchange” of focussed and targeted advertising paying for digital city deployment and free delivery of some Web 2.0 services.  If people don’t want adverts, they will be paying for the service.</description>
		<content:encoded><![CDATA[<p>Troy Young of UX Magazine (see <a href="http://www.uxmag.com" rel="nofollow">http://www.uxmag.com</a>) has a great definition of Media 2.0.  People will suffer adverts if the content or service they are receiving is free.  Paid content (like Sky Movies) should have no overt adverts, unless they can be discreetly embedded with product placement.  </p>
<p>If enterprises can place adverts in cached memory inside a street level WiFi/WiMax transceiver, seamlessly deployed across populated areas, users can harvest local products and services on-demand from the nearest transmitter.  A business can capture a customer requesting their products or services whilst harvesting that information from the nearest local transmitter right at the moment of interest.   That ability to know someone nearby wants your business will pay for the transmitters to be deployed.  These local cached memory transmitters can also power Out-Of-Home (OOH) TV advertising screens where “infotainment” videos of surfers, skiers and skydivers designed to catch the audience attention are interspersed with 15 second adverts for local or national enterprises.  These OOH adverts can have wireless access point interactivity to allow users to get more information directly from the enterprise running the advert and capture the location specific customer at the moment of decision.</p>
<p>User profiles could also be pulled from their handheld devices in a specific location, at that moment in time and aggregated into a crowd demographic profile to allow OOH advertisers to broadcast adverts appropriate to the assembled audience (without compromising individual privacy laws).  This unique knowledge of the aggregated crowd profile facilitates the revolution of publishing appropriate advertising only when a receptive audience has assembled.  </p>
<p>On-line video games could also be provided for free on permission to receive “in game” interactive adverts appropriate to the user profile of the player.  Eventually IPTV may also be broadcast by only transmitting the detail on the screen that has changed from the previous animation (like on-line electronic games), which may enable digital placement of in-program interactive adverts appropriate to the profile of the viewer.</p>
<p>The media world is being turned on its head as it pays advertisers to help deliver Web 2.0 services for free in return for targeted access to receptive consumers and this is Media 2.0.</p>
<p>People will come to accept the “fair exchange” of focussed and targeted advertising paying for digital city deployment and free delivery of some Web 2.0 services.  If people don’t want adverts, they will be paying for the service.</p>
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		<title>By: nic</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1087</link>
		<dc:creator>nic</dc:creator>
		<pubDate>Thu, 30 Aug 2007 12:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1087</guid>
		<description>thanks for the comments guys.

Paul - companies look to click through as a measure of engagement.  Levels are low, say 2%, but people do have an idea of what they are getting.  I guess what this shows these heatmaps show us that ads won&#039;t be generating much positive brand equity, above and beyond the clicks.</description>
		<content:encoded><![CDATA[<p>thanks for the comments guys.</p>
<p>Paul &#8211; companies look to click through as a measure of engagement.  Levels are low, say 2%, but people do have an idea of what they are getting.  I guess what this shows these heatmaps show us that ads won&#8217;t be generating much positive brand equity, above and beyond the clicks.</p>
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		<title>By: nic</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10904</link>
		<dc:creator>nic</dc:creator>
		<pubDate>Thu, 30 Aug 2007 12:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10904</guid>
		<description>thanks for the comments guys.

Paul - companies look to click through as a measure of engagement.  Levels are low, say 2%, but people do have an idea of what they are getting.  I guess what this shows these heatmaps show us that ads won&#039;t be generating much positive brand equity, above and beyond the clicks.</description>
		<content:encoded><![CDATA[<p>thanks for the comments guys.</p>
<p>Paul &#8211; companies look to click through as a measure of engagement.  Levels are low, say 2%, but people do have an idea of what they are getting.  I guess what this shows these heatmaps show us that ads won&#8217;t be generating much positive brand equity, above and beyond the clicks.</p>
]]></content:encoded>
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		<title>By: alan p</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1086</link>
		<dc:creator>alan p</dc:creator>
		<pubDate>Thu, 30 Aug 2007 11:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-1086</guid>
		<description>Nic...I&#039;ve tried to give a &quot;general case&quot; of my thinking over on my blog &lt;a href=&quot;http://broadstuff.com/archives/398-The-Game-Theory-of-Online-Advertising......html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;

I&#039;ve looked at this issue as a piece of game theory.</description>
		<content:encoded><![CDATA[<p>Nic&#8230;I&#8217;ve tried to give a &#8220;general case&#8221; of my thinking over on my blog <a href="http://broadstuff.com/archives/398-The-Game-Theory-of-Online-Advertising......html" rel="nofollow">here</a></p>
<p>I&#8217;ve looked at this issue as a piece of game theory.</p>
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		<title>By: alan p</title>
		<link>http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10903</link>
		<dc:creator>alan p</dc:creator>
		<pubDate>Thu, 30 Aug 2007 11:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.theequitykicker.com/2007/08/29/more-musings-on-the-effectiveness-and-necessity-of-ads/#comment-10903</guid>
		<description>Nic...I&#039;ve tried to give a &quot;general case&quot; of my thinking over on my blog &lt;a href=&quot;http://broadstuff.com/archives/398-The-Game-Theory-of-Online-Advertising......html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;

I&#039;ve looked at this issue as a piece of game theory.</description>
		<content:encoded><![CDATA[<p>Nic&#8230;I&#8217;ve tried to give a &#8220;general case&#8221; of my thinking over on my blog <a href="http://broadstuff.com/archives/398-The-Game-Theory-of-Online-Advertising......html" rel="nofollow">here</a></p>
<p>I&#8217;ve looked at this issue as a piece of game theory.</p>
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